Tabletop Simulator stores its save files at %USERPROFILE%\Documents\My Games\Tabletop Simulator\Saves on Windows. Checkpoint64 already knows this folder — it backs it up automatically and keeps earlier versions, so a corrupted or overwritten save is one click from restored.
Where Tabletop Simulator saves are stored
- Windows —
%USERPROFILE%\Documents\My Games\Tabletop Simulator\Saves - Linux —
~/.local/share/Tabletop Simulator/Saves
or~/My Games/Tabletop Simulator/Saves
Where two locations are listed, which one is in use depends on the install (Checkpoint64 checks them in order and uses the first that exists).
How to open the save folder
- Windows — press Win+R, paste
%USERPROFILE%\Documents\My Games\Tabletop Simulator\Saves, and press Enter.
Backing up Tabletop Simulator saves automatically
- Install Checkpoint64 (free) and pick Tabletop Simulator — the save path above is already preset.
- Auto-backup watches the folder and uploads a new version whenever it changes, keeping full history.
- Restore any version in one click if a save corrupts, gets overwritten, or a mod breaks it.
Sharing Tabletop Simulator saves with friends
Tabletop Simulator has co-op, so the folder above usually lives on one person's PC — whoever hosts. When they're offline nobody else can carry on, and if two people play separately, one session quietly overwrites the other.
Checkpoint64 lets a small group pass one Tabletop Simulator world around instead of renting a dedicated server. Whoever plays next takes a server-enforced lock, pulls the latest save, plays, and pushes it back; everyone else stays read-only until the lock frees up, so nobody saves over anybody. Recent versions are kept, so a bad session is one restore away. The dedicated server alternative guide walks through the full take-turns flow.
Every way to do it, from playing live to taking turns: How to share your Tabletop Simulator world with friends.