Home Features no fluff, no charge per person

WHAT’S IN THE BOX.

Built by people who reload saves a lot. No fluff, no charge per person, no “powered by AI.” Just a save vault that works.

▮ VERSION HISTORY

EVERY UPLOAD IS A VERSION.

Scroll through every backup with file count, size, and what changed since last time. Hit Restore and the files go back on disk, marked as current — no guessing, no “final_v2_REAL” folders.

▮ CO-OP LOCKS

ONE PERSON HOLDS THE WORLD.

Games like Factorio, Valheim, and Satisfactory have one live world at a time. Whoever holds the lock uploads; everyone else downloads. Holder gone quiet? Locks expire on their own, and you can take over — with a warning, and a logbook entry so everyone knows.

▮ ONLY WHAT CHANGED

TINY UPLOADS.

Only the files that changed get uploaded — renamed files cost nothing extra. A 500 MB Minecraft world re-uploads as a few MB after a normal session, not the whole thing. Easy on your internet, easy on your storage.

▮ 450+ GAMES READY

SET UP IN SECONDS.

Presets for 450+ games — four flavours of modded Minecraft, Stardew, Skyrim, Palworld, Elden Ring — plus seven emulators. Pick which files count and skip the screenshots. If it writes saves to a folder, it works.

▮ SHARE CODES

ONE WORLD, WHOLE CROWD.

Running a community world? Mint a join code and anyone holding it can download your save — but never upload over it. Codes are capped and revocable, and read-only visitors don’t use up seats. Every plan can host — 3 fans at once on Free, 15 on Lifetime, unlimited on Pro.

▮ LOGBOOK

WHO DID WHAT, WHEN.

Every upload, restore, and lock-grab gets written down in your group’s logbook. Handy when your co-op partner blames you for the bad run.

▮ ANY LAUNCHER

COVERS WHAT STEAM CLOUD DOESN’T.

It watches the save folder, not the game, so it doesn’t care which launcher put the game there — emulators, modded setups, GOG and Epic copies whose developers never wired Cloud up.

▮ AUTO-DETECT

FINDS YOUR GAMES.

Installed-game detection scans your Steam library and offers what it recognises. Anything else, point it at a folder.

▮ DISCORD

YOUR CREW GETS A DM.

Link a Discord account and the bot DMs your teammates whenever someone manually commits or restores a shared save.

▮ CHECKPOINT CONNECT

NO PORT FORWARDING.

Run a game server on your own PC and share it with your team. Teammates hit Join and their game connects, directly when it can and through a relay when it can’t. No router settings, and only your team gets in.

▮ CONTROLLER

PLAYS NICE WITH A PAD.

Drive the whole app with a gamepad: D-pad to move, A to pick, B to back out. On a Steam Deck the controls just work, and text fields open Steam’s keyboard.

▮ CONFIGS TOO

SETTINGS, NOT JUST SAVES.

Keybinds, sensitivity, crosshair, video settings and dedicated-server rule sets for 80+ games and servers. The part you rebuild by hand after a reinstall, versioned like a save.

save files only — it never touches games or ROMsworks with Steam, GOG, Epic, emulators — it watches the folder, not the launcher

A LOOK AT THE APP not a screenshot — live

YOUR LIBRARY
IS A CARTRIDGE SHELF.

Every save is a cartridge. Same game, different runs? Same shelf, different carts.

▮ CHECKPOINT64 · CART SHELF 3 games · 7 carts

Satisfactory

C:\Users\you\AppData\Local\FactoryGame\Saved\…
DEDI
2d · 308 KB
2 files
AUTO ON LOCK U
VERSIONS→
SOLO RUN
5h · 1.2 MB
4 files
SYNCED
VERSIONS→
MOD TEST
3d · 880 KB
3 files
AUTO ─
VERSIONS→

Stardew Valley

%AppData%\StardewValley\Saves\
Y3 SPRING WEDDING
now · 4.1 MB
3 files
SYNCED
VERSIONS→
CO-OP W/ JESS
yesterday · 5.6 MB
5 files
DIRTY JESS
VERSIONS→

Elden Ring

%AppData%\EldenRing\…
NG+3 RL1
11h · 92 KB
1 file
AUTO ON
VERSIONS→
FAITH BUILD
1w · 92 KB
1 file
ERROR
VERSIONS→

CHECKPOINT64 2.0
IS OUT.
GRAB IT.

Free download, free plan included. Builds publish straight from GitHub — these buttons always point at the newest installer.

release notes & older builds: on GitHub